| Have you ever wondered what does some real | | | | forging, tailoring, concocting, looting, hunting, |
| life situations and MMORPG have in common? The | | | | gathering, attack, defense. |
| first thing they have in common is a personal | | | | You have three legendary continents to explore |
| development plan. Regardless of age and gender | | | | such as Gondwana, Pangea and Laurasia. Each |
| any MMORPG player has a plan to level his or her | | | | continent has a few places to explore. When you |
| character in the shortest amount of time with | | | | are in Pangea you can explore the forest, the |
| least expenses. | | | | plains, the coast and the desert. When you are in |
| The old saying "fail to plan - plan to fail" can be | | | | Laurasia you can explore the mountains, and lastly |
| experienced very fast in massive online | | | | when you are in Gondwana you can explore the |
| multiplayer games. Those players who fail to plan | | | | swamp and the jungle. |
| how to increase only those skills needed by their | | | | After you have gathered enough items in your |
| type of character will lose very fast. This happens | | | | pack you can sell them in your shop for clams. |
| in real life too when people who don't know what | | | | This way you have established a commercial |
| skills they need for finding a better job will try to | | | | business. The rule of demand and offers apply to |
| do as many things as they can, but none of them | | | | this game as well as in real life. The price of items |
| efficiently. | | | | on the market is influenced by the competition |
| Resource management is crucial in any MMORPG. | | | | offer. |
| When players know how to gather resources and | | | | Through exploration you gain experience. You can |
| use them wisely for development they will rank | | | | gather different items such as food, resources |
| higher and they will stay there for longer periods | | | | and in game currency named clams. These clams |
| of time. | | | | can be used later to buy pets, food, clothes, |
| You have heard of stand alone economy games | | | | weapons, resources and a few more other things |
| simulators such as those tycoon... something. | | | | related to the game. |
| These must be purchased and installed on your | | | | You can upgrade using gold wich can be obtain |
| computer that in many cases must have the | | | | through exploration where you can gather a very |
| highest specifications. | | | | short amount, through exchange clams for gold, |
| You can still enjoy some economy type games | | | | or after buying credits with real money. |
| for free by joining one of thousands of | | | | The most amount of experience points can be |
| MMORPG's from this genre. | | | | achieved through monster battles, pvp battles and |
| BCWARS is one of those economy games where | | | | tribe battles. |
| you can spend a lot of hours of continuous fun. | | | | When you have gathered enough skill points you |
| Here you develop your character to perform | | | | can distribute them in such way to be a tailor, |
| many jobs. The basic ones that everybody can | | | | weapon forger, witch doctor and a looter. |
| do are the gatherer and the hunter. After leveling | | | | This game is more of a text based MMORPG, and |
| up the character you gain 10 skill points per level | | | | people who are playing it either they are |
| to distribute them on the following skills speed, | | | | attracted to it from the first moments either not. |
| stamina, power, fire, elusiveness, weaponry, | | | | |